Avg. Place

2.52

1st Place

25%

Top 2

49%

Pick Rate

1.8%

Ban Rate

0.3%

Appearances

40,974

Items

Starting
Guardian's Hammer
Guardian's Dirk
Guardian's Blade
Core Final Build
The Collector
Bloodthirster
Infinity Edge
Black Cleaver
Lord Dominik's Regards
Immortal Shieldbow
Situational
Guardian Angel
Death's Dance
Maw of Malmortius
Serylda's Grudge
Mortal Reminder
Essence Reaver
Sterak's Gage
Chempunk Chainsword
Prowler's Claw
Stormrazor
Edge of Night
Boots Options
Plated Steelcaps
Mercury's Treads
Berserker's Greaves
Mythic Options
Infinity Edge
Eclipse
Trinity Force
Duskblade of Draktharr
Goredrinker
Divine Sunderer
Youmuu's Ghostblade
Navori Quickblades
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 15 Lethality.
15.6%
6,384
2
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
14.1%
5,785
3
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
12.0%
4,897
4
Scoped Weapons
Scoped WeaponsGain 200 Attack Range, reduced to 100 for ranged characters.
11.7%
4,809
5
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 15 Armor and Magic Resist.

This stacks up to 5 times.
11.5%
4,702
6
Soul Siphon
Soul SiphonGain 20% Crit Chance and 30% Lifesteal on Critical Strikes.
11.0%
4,520
7
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
10.9%
4,461
8
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
10.7%
4,370
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
10.4%
4,270
10
Deft
DeftGain 50% Attack Speed.
10.3%
4,237
11
It's Critical
It's CriticalGain 40% Crit Chance.
9.8%
4,017
12
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
8.2%
3,357
13
Blunt Force
Blunt ForceGain 10% Attack Damage.
8.1%
3,301
14
Shrink Ray
Shrink RayYour Attacks reduce an enemy's damage by 15% for 3 seconds.
7.9%
3,237
15
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 200 Ability Haste.
7.2%
2,935
16
Tank It Or Leave It
Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 60% chance), giving you a chance to reduce damage. Gain 20% Crit Chance.
6.3%
2,591
17
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.1%
2,498
18
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1 second.
5.9%
2,431
19
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
5.9%
2,427
20
Demon's Dance
Demon's DanceGain the Fleet Footwork and Grasp of the Undying Keystone Runes.
5.7%
2,341