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Gnar
tier-5
P
Q

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W

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E

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R

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Toughest Matchups:
Sylas
40.0%
Lucian
41.0%
Aatrox
41.5%
Malphite
43.9%
Quinn
44.9%
Jayce
45.0%
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Ranked Solo
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rank-platinum+Platinum+
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10.19
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Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Warding Totem (Trinket)

Core Build Path: 51.74% Win Rate (1163 Games)

Phage
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Boots of Speed
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Kindlegem
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Black Cleaver
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Ninja Tabi
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Jaurim's Fist
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Giant's Belt
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Frozen Mallet

Core Final Build: 54.46% Win Rate (404 Games)

Black Cleaver
Ninja Tabi
Frozen Mallet
Dead Man's Plate
Randuin's Omen
Thornmail

Runes: 48.09% Win Rate (915 Games)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

17%

81% AD

Gnar's Matchups

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Win Rate
48.7%
(+0.7%)
vs last patch
Pick Rate
2.9%
(-0.2%)
vs last patch
Ban Rate
0.5%
(-0.1%)
vs last patch

Playing against Gnar

Key Insights
Once Gnar reaches max Rage, casting any ability (or after 4 seconds) will transform him into Mega Gnar, granting him new abilities and allowing him to cast
R
.
As Mega Gnar, he has increased base AD, HP, Armor, and MR. As Mini Gnar, he has increased attack range, attack speed, and movespeed.
After transforming back to Mini Gnar, he gains
W
's movespeed buff and cannot gain Rage for 15 seconds.
Q
's cooldown is reduced dramatically if he catches the boomerang (or picks up the boulder).
E
bounces Gnar a second time if he lands on a unit. As Mega Gnar, this can only work if used at max Rage to transform.
Power Spike
Gnar’s trading gets much stronger at level 3, as he gains enhanced kiting power.
Gnar's first item spike is
Black Cleaver
/
Trinity Force
, greatly increasing his overall strength.
Frozen Mallet
makes Gnar incredibly hard to catch.
R
has a short cooldown of 60 seconds at level 11 and 30 seconds at level 16, allowing him to cast
R
at least once per transformation!
Vulnerable
E
has an extremely long cooldown of 22 seconds at level 1. Once used, he's much easier to punish.
Only lasts for 15 seconds as Mega Gnar, and can accidentally reach max Rage by dealing or taking excessive damage, hurting his team.
After transforming back to Mini Gnar, he becomes less effective in fights.
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