also affects turrets, but deals half damage.
's cooldown is reset every time an
Every 500 Silver Serpents plundered by
can be spent to upgrade
reveals the affected area.
Scales incredibly well and has a strong laning phase.
Spikes at levels 7 and 13, as
decays faster at those levels.
Excels at splitpushing with
's global presence.
Best with items that boost his critical strike damage, attack speed, and armor penetration.
Completely immobile, leaving him vulnerable to ganks.
has a longer cooldown of 22 seconds at rank 1. Once used, he can be punished.
has a very long cooldown of 180 seconds at rank 1. Once used, his global presence is gone for a while.