Background Global
Draven
tier-3
P
Q

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W

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E

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R

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Toughest Matchups:
Jhin
49.3%
Ashe
49.6%
Lucian
49.7%
Jinx
50.3%
Ezreal
51.3%
Kai'Sa
51.7%
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Ranked Solo
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10.19
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Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Warding Totem (Trinket)

Core Build Path: 50.90% Win Rate (7964 Games)

B. F. Sword
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Vampiric Scepter
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Boots of Speed
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Bloodthirster
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Berserker's Greaves
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B. F. Sword
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Pickaxe
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Cloak of Agility
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Infinity Edge

Core Final Build: 53.31% Win Rate (3827 Games)

Bloodthirster
Berserker's Greaves
Infinity Edge
Rapid Firecannon
Phantom Dancer
Mortal Reminder

Runes: 52.20% Win Rate (4613 Games)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

95% AD

Win Rate
50.1%
(-0.5%)
vs last patch
Pick Rate
5.2%
(+0.2%)
vs last patch
Ban Rate
3.7%
(-0.3%)
vs last patch

Playing against Draven

Key Insights
75% of
P
's stacks are lost on death.
Draven can hold up to two
Q
axes, but can juggle more in the air.
W
resets its cooldown anytime Draven catches an axe.
R
is global and can be re-cast to send it back to him early.
Power Spike
Cashing in on
P
stacks net unnaturally high gold leads that can snowball the game.
Very strong laner, especially at levels 1 and 2. He will win trades he takes, especially while holding two
Q
's.
Constant
Q
catches and
W
resets give Draven a massive damage advantage in fights.
Laning power spikes at
B. F. Sword
, but even harder at
Bloodthirster
/
Infinity Edge
. Can opt into
Manamune
for better scaling.
Vulnerable
E
has a cooldown of 18 seconds at rank 1. Once used, he can be punished.
Needs to catch axes to deal high damage, which can be punished by throwing your skillshots at his axes.
Due to his aggressive playstyle, it can leave him exposed to being ganked and/or flanked.
Needs a lead to stay ahead, and quickly falls off if he doesn't have one.
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