Core Build Order
Core Build Path
When Diana casts a spell,
's bonus attack speed is doubled for 3 seconds.
reveals struck enemies.
's shield is reapplied when all three spheres detonate, and stacks with the original shield.
resets its cooldown if the target was affected by
deals increased damage for each enemy champion pulled.
Excels at extended trades, especially against immobile champions.
Has a strong level 2-3 all-in with
. At level 6, she can 100-0 with
can singlehandedly win teamfights.
Synergizes well with
. Can opt for
is used and its cooldown isn't reset, Diana has no way out of a fight.
Relies too much on
's mobility to fight or set up plays.
does nothing if it doesn't pull an enemy champion in.