Tier

Avg. Place

4.2

1st Place

15%

Top 2

30%

Top 4

56%

Pick Rate

0.3%

Appearances

2,820
Prismatics
Reality Fracture
7% Pick Rate67% Top 4
Cruelty
5% Pick Rate64% Top 4
Demonic Embrace
7% Pick Rate57% Top 4
Dragonheart
5% Pick Rate59% Top 4
Night Harvester
9% Pick Rate61% Top 4
Crown of the Shattered Queen
10% Pick Rate61% Top 4
Runecarver
15% Pick Rate63% Top 4
Innervating Locket
14% Pick Rate63% Top 4
Detonation Orb
18% Pick Rate65% Top 4
Everfrost
11% Pick Rate56% Top 4
Flesheater
5% Pick Rate56% Top 4
Sanguine Gift
10% Pick Rate56% Top 4
Talisman Of Ascension
3% Pick Rate47% Top 4
Common Items
Morellonomicon
9% Pick Rate71% Top 4
Rite Of Ruin
11% Pick Rate70% Top 4
Cosmic Drive
5% Pick Rate63% Top 4
Shadowflame
8% Pick Rate64% Top 4
Perplexity
5% Pick Rate71% Top 4
Rabadon's Deathcap
34% Pick Rate68% Top 4
Zhonya's Hourglass
6% Pick Rate70% Top 4
Bloodletter's Curse
6% Pick Rate66% Top 4
Void Staff
6% Pick Rate68% Top 4
Liandry's Anguish
38% Pick Rate59% Top 4
Rylai's Crystal Scepter
21% Pick Rate58% Top 4
Rod of Ages
41% Pick Rate60% Top 4
Riftmaker
15% Pick Rate62% Top 4
Seraph's Embrace
35% Pick Rate63% Top 4
Hextech Gunblade
4% Pick Rate53% Top 4
Wooglet's Witchcap
5% Pick Rate59% Top 4
Archangel's Staff
5% Pick Rate46% Top 4
Starting
Guardian's Amulet
7% Pick Rate46% Top 4
Guardian's Shroud
34% Pick Rate47% Top 4
Guardian's Orb
64% Pick Rate49% Top 4
Boots Options
Rank
Augment
Tier
1st Place
Top 4%
Pick Rate
Appearances
1
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
28.5%
78.9%
12.6%
355
2
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
22.8%
63.4%
7.2%
202
3
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
22.6%
70.9%
16.5%
464
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
22.0%
72.3%
10.6%
300
5
Vulnerability
VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 20% Crit chance.
20.4%
59.3%
4.0%
113
6
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
20.0%
63.6%
3.9%
110
7
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
20.0%
60.0%
4.1%
115
8
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
20.0%
63.3%
4.3%
120
9
Erosion
ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s.
19.8%
66.7%
3.9%
111
10
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
19.3%
66.0%
5.3%
150
11
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
19.0%
66.9%
5.0%
142
12
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
18.5%
64.1%
9.2%
259
13
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
17.1%
60.8%
10.4%
293
14
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
16.7%
59.2%
10.6%
299
15
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
16.5%
59.7%
8.4%
236
16
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
16.3%
58.5%
4.4%
123
17
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
15.8%
62.6%
6.1%
171
18
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
14.7%
55.8%
12.5%
353
19
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
13.0%
57.4%
5.7%
162
20
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
12.5%
54.7%
4.5%
128