Tier

Avg. Place

4.4

1st Place

12%

Top 2

25%

Top 4

52%

Pick Rate

0.2%

Appearances

12,834
Prismatics
Dragonheart
5% Pick Rate
Everfrost
13% Pick Rate
Cruelty
3% Pick Rate
Crown of the Shattered Queen
10% Pick Rate
Demonic Embrace
5% Pick Rate
Night Harvester
9% Pick Rate
Reality Fracture
3% Pick Rate
Sanguine Gift
7% Pick Rate
Flesheater
3% Pick Rate
Innervating Locket
12% Pick Rate
Detonation Orb
17% Pick Rate
Runecarver
18% Pick Rate
Common Items
Zhonya's Hourglass
12% Pick Rate
Void Staff
12% Pick Rate
Banshee's Veil
4% Pick Rate
Rabadon's Deathcap
48% Pick Rate
Riftmaker
7% Pick Rate
Shadowflame
11% Pick Rate
Rite Of Ruin
9% Pick Rate
Bloodletter's Curse
7% Pick Rate
Morellonomicon
13% Pick Rate
Perplexity
6% Pick Rate
Rod of Ages
55% Pick Rate
Blackfire Torch
17% Pick Rate
Seraph's Embrace
51% Pick Rate
Rylai's Crystal Scepter
14% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Liandry's Torment
32% Pick Rate
Starting
Guardian's Shroud
27% Pick Rate
Guardian's Orb
54% Pick Rate
Boots Options
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
18.0%
2,309
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
13.9%
1,784
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
12.6%
1,623
4
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
11.8%
1,511
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
11.2%
1,432
6
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
10.6%
1,357
7
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
10.6%
1,355
8
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
10.0%
1,286
9
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
7.8%
998
10
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.2%
920
11
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.8%
872
12
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.8%
868
13
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.7%
862
14
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
6.7%
860
15
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
5.6%
714
16
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
5.4%
696
17
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.3%
679
18
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
4.9%
630
19
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
4.7%
606
20
Ocean Soul
Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies.
4.0%
518