Tier

Avg. Place

4.4

1st Place

13%

Top 2

27%

Top 4

53%

Pick Rate

1.3%

Appearances

78,406
Prismatics
Dragonheart
5% Pick Rate
Flesheater
3% Pick Rate
Demonic Embrace
4% Pick Rate
Everfrost
8% Pick Rate
Innervating Locket
7% Pick Rate
Sanguine Gift
4% Pick Rate
Cruelty
6% Pick Rate
Crown of the Shattered Queen
7% Pick Rate
Night Harvester
10% Pick Rate
Reality Fracture
4% Pick Rate
Detonation Orb
18% Pick Rate
Pyromancer's Cloak
15% Pick Rate
Runecarver
19% Pick Rate
Common Items
Void Staff
12% Pick Rate
Banshee's Veil
4% Pick Rate
Rite Of Ruin
6% Pick Rate
Rabadon's Deathcap
46% Pick Rate
Shadowflame
16% Pick Rate
Bloodletter's Curse
4% Pick Rate
Morellonomicon
17% Pick Rate
Zhonya's Hourglass
20% Pick Rate
Perplexity
6% Pick Rate
Rod of Ages
4% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Liandry's Torment
82% Pick Rate
Malignance
9% Pick Rate
Rylai's Crystal Scepter
38% Pick Rate
Seraph's Embrace
3% Pick Rate
Blackfire Torch
20% Pick Rate
Starting
Guardian's Shroud
9% Pick Rate
Guardian's Orb
36% Pick Rate
Boots Options
Sorcerer's Shoes
63% Pick Rate
Ionian Boots of Lucidity
14% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
18.2%
14,279
2
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
13.9%
10,914
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
12.9%
10,134
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
12.8%
10,045
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
11.3%
8,896
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
10.5%
8,196
7
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
9.3%
7,258
8
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
8.6%
6,758
9
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
7.9%
6,227
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
7.9%
6,197
11
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.7%
6,049
12
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
7.4%
5,770
13
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.9%
5,371
14
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.7%
5,277
15
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.5%
5,069
16
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.7%
4,463
17
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.7%
4,450
18
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
5.4%
4,231
19
Vulnerability
VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance.
5.3%
4,165
20
Recursion
RecursionGain 60 Ability Haste.
4.7%
3,708