Tier

Avg. Place

4.4

1st Place

12%

Top 2

26%

Top 4

52%

Pick Rate

1.4%

Appearances

123,833
Prismatics
Cruelty
7% Pick Rate
Everfrost
9% Pick Rate
Sanguine Gift
4% Pick Rate
Innervating Locket
7% Pick Rate
Crown of the Shattered Queen
8% Pick Rate
Night Harvester
12% Pick Rate
Reality Fracture
6% Pick Rate
Dragonheart
4% Pick Rate
Flesheater
3% Pick Rate
Detonation Orb
21% Pick Rate
Runecarver
23% Pick Rate
Demonic Embrace
5% Pick Rate
Common Items
Void Staff
12% Pick Rate
Banshee's Veil
4% Pick Rate
Rabadon's Deathcap
46% Pick Rate
Shadowflame
17% Pick Rate
Morellonomicon
16% Pick Rate
Bloodletter's Curse
4% Pick Rate
Zhonya's Hourglass
23% Pick Rate
Perplexity
7% Pick Rate
Malignance
7% Pick Rate
Liandry's Torment
79% Pick Rate
Rod of Ages
4% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Rylai's Crystal Scepter
39% Pick Rate
Blackfire Torch
21% Pick Rate
Seraph's Embrace
3% Pick Rate
Rite Of Ruin
6% Pick Rate
Starting
Guardian's Shroud
9% Pick Rate
Guardian's Orb
37% Pick Rate
Boots Options
Sorcerer's Shoes
65% Pick Rate
Ionian Boots of Lucidity
13% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
18.7%
23,114
2
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
13.7%
17,007
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
13.6%
16,845
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
13.0%
16,118
5
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
11.1%
13,760
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
11.1%
13,694
7
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
10.5%
12,984
8
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
9.2%
11,401
9
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.7%
9,489
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
7.6%
9,418
11
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
7.5%
9,320
12
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
7.4%
9,150
13
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.9%
8,571
14
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.7%
8,314
15
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.5%
8,096
16
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.4%
7,969
17
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.1%
7,607
18
Vulnerability
VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance.
5.4%
6,714
19
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
5.4%
6,645
20
Recursion
RecursionGain 60 Ability Haste.
5.0%
6,191