Annie
tier-3
P
Q

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W

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E

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R

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Toughest Matchups:
Galio
18.2%
Malzahar
35.3%
Talon
36.4%
Viktor
41.7%
Veigar
43.5%
Syndra
44.2%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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10.24
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Recommended Build

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Core Build Order

Doran's Ring
Health Potion
Stealth Ward

Starting

Luden's Tempest
Lost Chapter
Blasting Wand

1st

Sorcerer's Shoes
Boots

2nd

Horizon Focus
Needlessly Large Rod
Hextech Alternator

3rd

Zhonya's Hourglass
Seeker's Armguard
Stopwatch
Fiendish Codex

4th

Rabadon's Deathcap
Needlessly Large Rod
Needlessly Large Rod

5th

Void Staff
Blighting Jewel
Blasting Wand

6th

Core Build Path

54.33% Win Rate (578 Games)

Boots
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Lost Chapter
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Blasting Wand
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Luden's Tempest
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Sorcerer's Shoes
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Oblivion Orb
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Blasting Wand
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Morellonomicon

Summoner Spells

Damage Breakdown

90% AP

Runes

52.71% Win Rate (332 Games)

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3
4
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

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W

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E

Annie's Matchups

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Win Rate
54.2%
(-0.1%)
vs last patch
Pick Rate
3.0%
(-1.7%)
vs last patch
Ban Rate
1.1%
(-1.5%)
vs last patch

Playing against Annie

Key Insights
When Annie stuns a target, summons Tibbers, or dies, Tibbers enrages, gaining increased attack speed and movespeed for 3 seconds. It also targets the killer (if in range), or the nearest lowest HP enemy champion.
P
's stun with
Q
is guaranteed since it's a targeted spell.
If
is disjointed, it will go on cooldown, but not consume
P
's stacks.
Annie can surprise stun at 3 stacks by using
E
during
Q
.
E
can be cast on any allied champion, and will always affect Tibbers.
Power Spike
Excels at short trades and teamfights.
Has a natural spike in threat every time
P
is fully stacked.
Has extra protection with
R
because she can reposition Tibbers to block skillshots.
Synergizes well with
Liandry's Anguish
,
Cosmic Drive
,
Rabadon's Deathcap
, and
Demonic Embrace
. Can opt for
Hextech Rocketbelt
,
Luden's Tempest
or
Night Harvester
when needed.
Vulnerable
Cannot stun more than once per ability rotation, limiting her control in fights.
Immobile, leaving her vulnerable to ganks.
Relies too much on
P
to fight, and can be punished anytime the stacks are consumed.
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