Tier

Avg. Place

4.8

1st Place

10%

Top 2

21%

Top 4

44%

Pick Rate

0.3%

Appearances

26,217
Prismatics
Detonation Orb
18% Pick Rate
Sanguine Gift
5% Pick Rate
Everfrost
12% Pick Rate
Crown of the Shattered Queen
8% Pick Rate
Runecarver
13% Pick Rate
Dragonheart
3% Pick Rate
Night Harvester
14% Pick Rate
Reality Fracture
6% Pick Rate
Innervating Locket
8% Pick Rate
Cruelty
11% Pick Rate
Demonic Embrace
5% Pick Rate
Common Items
Perplexity
8% Pick Rate
Morellonomicon
14% Pick Rate
Zhonya's Hourglass
15% Pick Rate
Void Staff
16% Pick Rate
Banshee's Veil
4% Pick Rate
Seraph's Embrace
11% Pick Rate
Blackfire Torch
7% Pick Rate
Shadowflame
33% Pick Rate
Stormsurge
10% Pick Rate
Rite Of Ruin
6% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Luden's Companion
15% Pick Rate
Malignance
14% Pick Rate
Liandry's Torment
40% Pick Rate
Rod of Ages
9% Pick Rate
Rylai's Crystal Scepter
8% Pick Rate
Rabadon's Deathcap
58% Pick Rate
Starting
Guardian's Shroud
12% Pick Rate
Guardian's Orb
43% Pick Rate
Boots Options
Sorcerer's Shoes
67% Pick Rate
Ionian Boots of Lucidity
13% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
14.1%
3,688
2
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
12.6%
3,313
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
11.7%
3,080
4
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
11.3%
2,950
5
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
9.9%
2,584
6
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
9.1%
2,381
7
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
8.6%
2,265
8
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
8.4%
2,208
9
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.1%
2,114
10
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
7.6%
1,995
11
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
7.5%
1,973
12
Minionmancer
MinionmancerYour summons gain 45% increased size, health, and damage.
7.5%
1,968
13
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.4%
1,949
14
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
7.3%
1,921
15
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.6%
1,737
16
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
6.1%
1,597
17
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
5.8%
1,530
18
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.8%
1,511
19
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.1%
1,331
20
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
4.2%
1,113