Tier

Avg. Place

4.5

1st Place

12%

Top 2

25%

Top 4

51%

Pick Rate

0.2%

Appearances

1,381
Prismatics
Dragonheart
4% Pick Rate
Demonic Embrace
6% Pick Rate
Sanguine Gift
4% Pick Rate
Everfrost
18% Pick Rate
Runecarver
14% Pick Rate
Crown of the Shattered Queen
10% Pick Rate
Night Harvester
10% Pick Rate
Cruelty
12% Pick Rate
Reality Fracture
5% Pick Rate
Detonation Orb
16% Pick Rate
Innervating Locket
7% Pick Rate
Common Items
Morellonomicon
12% Pick Rate
Void Staff
10% Pick Rate
Bloodletter's Curse
5% Pick Rate
Rabadon's Deathcap
45% Pick Rate
Perplexity
5% Pick Rate
Zhonya's Hourglass
20% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Shadowflame
11% Pick Rate
Banshee's Veil
4% Pick Rate
Rylai's Crystal Scepter
7% Pick Rate
Rod of Ages
56% Pick Rate
Blackfire Torch
14% Pick Rate
Malignance
8% Pick Rate
Seraph's Embrace
37% Pick Rate
Liandry's Torment
34% Pick Rate
Starting
Guardian's Shroud
10% Pick Rate
Guardian's Orb
38% Pick Rate
Boots Options
Sorcerer's Shoes
61% Pick Rate
Ionian Boots of Lucidity
14% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
15.9%
220
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
12.2%
168
3
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
11.9%
165
4
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
11.6%
160
5
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
11.6%
160
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
10.2%
141
7
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
9.3%
129
8
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
9.1%
125
9
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
9.0%
124
10
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
8.3%
115
11
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.7%
106
12
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.5%
103
13
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.0%
97
14
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.7%
92
15
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
6.6%
91
16
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
6.2%
86
17
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
5.7%
79
18
Recursion
RecursionGain 60 Ability Haste.
5.7%
79
19
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
5.4%
75
20
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
4.3%
59