Tier

Avg. Place

4.3

1st Place

12%

Top 2

26%

Top 4

53%

Pick Rate

0.3%

Appearances

16,041
Prismatics
Dragonheart
4% Pick Rate
Sanguine Gift
4% Pick Rate
Demonic Embrace
5% Pick Rate
Crown of the Shattered Queen
9% Pick Rate
Reality Fracture
4% Pick Rate
Everfrost
14% Pick Rate
Night Harvester
9% Pick Rate
Pyromancer's Cloak
8% Pick Rate
Innervating Locket
7% Pick Rate
Runecarver
14% Pick Rate
Cruelty
11% Pick Rate
Detonation Orb
15% Pick Rate
Common Items
Void Staff
10% Pick Rate
Banshee's Veil
4% Pick Rate
Rite Of Ruin
5% Pick Rate
Rabadon's Deathcap
45% Pick Rate
Bloodletter's Curse
5% Pick Rate
Zhonya's Hourglass
19% Pick Rate
Perplexity
5% Pick Rate
Shadowflame
10% Pick Rate
Morellonomicon
14% Pick Rate
Blackfire Torch
17% Pick Rate
Rod of Ages
56% Pick Rate
Rylai's Crystal Scepter
5% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Seraph's Embrace
37% Pick Rate
Liandry's Torment
38% Pick Rate
Malignance
9% Pick Rate
Archangel's Staff
3% Pick Rate
Starting
Guardian's Shroud
9% Pick Rate
Guardian's Orb
37% Pick Rate
Boots Options
Sorcerer's Shoes
61% Pick Rate
Ionian Boots of Lucidity
13% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
14.9%
2,394
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
13.1%
2,097
3
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
11.8%
1,896
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
11.3%
1,810
5
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
11.2%
1,793
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
10.5%
1,683
7
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
10.3%
1,659
8
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
10.1%
1,624
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
8.7%
1,398
10
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
8.7%
1,394
11
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
7.4%
1,189
12
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.3%
1,168
13
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.2%
1,151
14
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
7.1%
1,138
15
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.0%
1,130
16
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.0%
964
17
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
5.9%
952
18
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
5.5%
889
19
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.9%
779
20
Recursion
RecursionGain 60 Ability Haste.
4.4%
707