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Amumu
tier-3
P
Q

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W

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E

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R

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Toughest Matchups:
Warwick
43.8%
Hecarim
44.4%
Graves
44.6%
Vi
45.4%
Lillia
46.9%
Zac
47.2%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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10.19
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Recommended Build

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Summoner Spells

Starting Items

Hunter's Talisman
Refillable Potion
Warding Totem (Trinket)

Core Build Path: 54.79% Win Rate (3149 Games)

Stalker's Blade
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Boots of Speed
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Bami's Cinder
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Enchantment: Cinderhulk
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Ninja Tabi
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Bramble Vest
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Warden's Mail
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Thornmail

Core Final Build: 54.79% Win Rate (1354 Games)

Enchantment: Cinderhulk
Ninja Tabi
Thornmail
Abyssal Mask
Liandry's Torment
Gargoyle Stoneplate

Runes: 51.61% Win Rate (7000 Games)

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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

76% AP

15%

Win Rate
50.8%
(0.0%)
vs last patch
Pick Rate
3.4%
(-0.2%)
vs last patch
Ban Rate
0.4%
(0.0%)
vs last patch

Playing against Amumu

Key Insights
Basic attacks and
R
apply
P
, increasing all incoming magic damage on affected targets.
Q
will follow the struck unit wherever they go (up to 2000 units away).
When Amumu is hit by an auto attack,
E
's cooldown drops by 0.5 seconds.
R
will immediately halt any current movement and entangle enemies.
Power Spike
Q
is an easy way into a teamfight. Once it lands, Amumu can easily follow up with
R
.
Counters AD champions since
E
's passive reduces ticks of physical damage taken (scales with his Armor and MR).
W
helps tear through high-HP bar enemies as well as Barons and Dragons, especially when going AP.
Spikes well when he unlocks
R
.
Spikes well at
Enchantment: Cinderhulk
.
Abyssal Mask
is another spike as it synergizes well with Amumu's kit.
Vulnerable
Weak early game jungler and is susceptible to being counter-jungled.
Has no way of escaping once he goes in, unless he survives until
Q
comes up and can find a unit to escape to.
Burns through his mana bar very quickly in fights.
R
's cooldown is extremely long, being 150/125/100 at each rank.
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