50.1%
5.1%
1.9%
132,293
Alistar Tank Runes
Core Alistar Item Build Order
Core Alistar Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Vel'Koz | 47.9% | 25.9% | 1.0% | 1,243 |
Xerath | 48.3% | 26.0% | 1.9% | 2,273 |
Tahm Kench | 50.4% | 29.5% | 0.9% | 1,076 |
Lux | 49.6% | 29.9% | 2.6% | 3,191 |
Swain | 49.1% | 30.0% | 1.0% | 1,180 |
Win Rate
50.1%
Pick Rate
5.1%
Ban Rate
1.9%
Key Insights
- P's heal is doubled for nearby allied champions.
- Qcan be used duringWto cancel its knockback and instead knock up the enemies in the AoE.
- Ewill only stack if an enemy champion is being damaged by it.
- On cast,Rcleanses Alistar of ALL crowd control.
Strengths
- Has a very strong level 2/3 withW+Q.
- Wcan be used into a thick wall to hold a target in place rather than knock them back, allowing Alistar to extend his CC chain.
- Excels at roaming with his CC tools as well as turret diving and frontlining withR.
- Strong with items boosting durability and support utility.
Weaknesses
- Very weak at level 1 since he only has access to eitherQorWwhen his combo needs both, and can be heavily punished during this time.
- QandWboth have a 14 second cooldown at rank 1. Once used, he can be punished.
- W+Qcombo can be dodged with mobility spells.