50.1%
5.2%
1.9%
37,411
Alistar Tank Runes
Core Alistar Item Build Order
Core Alistar Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Vel'Koz | 50.1% | 25.8% | 1.0% | 345 |
Xerath | 50.8% | 27.7% | 1.7% | 592 |
Tahm Kench | 52.5% | 29.2% | 0.9% | 305 |
Seraphine | 50.2% | 30.1% | 1.6% | 538 |
Senna | 45.6% | 31.0% | 4.3% | 1,464 |
Win Rate
50.0%
Pick Rate
5.2%
Ban Rate
1.9%
Key Insights
- P's heal is doubled for nearby allied champions.
- Qcan be used duringWto cancel its knockback and instead knock up the enemies in the AoE.
- Ewill only stack if an enemy champion is being damaged by it.
- On cast,Rcleanses Alistar of ALL crowd control.
Strengths
- Has a very strong level 2/3 withW+Q.
- Wcan be used into a thick wall to hold a target in place rather than knock them back, allowing Alistar to extend his CC chain.
- Excels at roaming with his CC tools as well as turret diving and frontlining withR.
- Strong with items boosting durability and support utility.
Weaknesses
- Very weak at level 1 since he only has access to eitherQorWwhen his combo needs both, and can be heavily punished during this time.
- QandWboth have a 14 second cooldown at rank 1. Once used, he can be punished.
- W+Qcombo can be dodged with mobility spells.