Avg. Place

2.60

1st Place

20%

Top 2

46%

Pick Rate

3.9%

Ban Rate

3.7%

Appearances

21,418

Items

Starting
Guardian's Shroud
Guardian's Orb
Core Final Build
Rabadon's Deathcap
Shadowflame
Riftmaker
Lich Bane
Void Staff
Zhonya's Hourglass
Situational
Hextech Gunblade
Morellonomicon
Demonic Embrace
Perplexity
Banshee's Veil
Bloodletter's Curse
Cosmic Drive
Rite Of Ruin
Wooglet's Witchcap
Boots Options
Sorcerer's Shoes
Mercury's Treads
Plated Steelcaps
Mythic Options
Riftmaker
Hextech Rocketbelt
Night Harvester
Heartsteel
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
9.9%
2,129
2
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.8%
2,108
3
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
8.9%
1,909
4
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.1%
1,737
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities.
7.1%
1,511
6
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
7.0%
1,495
7
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.8%
1,458
8
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
6.8%
1,452
9
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
6.3%
1,350
10
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
6.1%
1,298
11
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
5.8%
1,237
12
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.7%
1,214
13
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
5.6%
1,190
14
Don't Chase
Don't ChaseYou become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside.
5.2%
1,107
15
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.1%
1,098
16
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
4.9%
1,041
17
Goredrink
GoredrinkGain 20% Omnivamp
4.8%
1,028
18
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
4.6%
981
19
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
4.5%
958
20
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
4.4%
953