Tier

Avg. Place

4.8

1st Place

8%

Top 2

18%

Top 4

44%

Pick Rate

0.6%

Appearances

41,053
Prismatics
Demon King's Crown
5% Pick Rate
Innervating Locket
11% Pick Rate
Reality Fracture
6% Pick Rate
Runecarver
15% Pick Rate
Sword of the Divine
3% Pick Rate
Moonflair Spellblade
5% Pick Rate
Demonic Embrace
9% Pick Rate
Sanguine Gift
8% Pick Rate
Dragonheart
4% Pick Rate
Night Harvester
18% Pick Rate
Flesheater
10% Pick Rate
Mirage Blade
3% Pick Rate
Decapitator
4% Pick Rate
Common Items
Zhonya's Hourglass
11% Pick Rate
Void Staff
12% Pick Rate
Morellonomicon
9% Pick Rate
Shadowflame
28% Pick Rate
Rite Of Ruin
6% Pick Rate
Wooglet's Witchcap
4% Pick Rate
Rabadon's Deathcap
40% Pick Rate
Perplexity
11% Pick Rate
Liandry's Anguish
13% Pick Rate
Bloodletter's Curse
4% Pick Rate
Jak'Sho, The Protean
4% Pick Rate
Hextech Rocketbelt
7% Pick Rate
Stormsurge
13% Pick Rate
Lich Bane
35% Pick Rate
Hextech Gunblade
31% Pick Rate
Riftmaker
22% Pick Rate
Heartsteel
9% Pick Rate
Starting
Guardian's Shroud
23% Pick Rate
Guardian's Horn
6% Pick Rate
Guardian's Orb
25% Pick Rate
Boots Options
Sorcerer's Shoes
67% Pick Rate
Plated Steelcaps
5% Pick Rate
Mercury's Treads
10% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
9.9%
4,069
2
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
9.8%
4,008
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.3%
3,837
4
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.3%
3,416
5
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.7%
3,161
6
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
6.8%
2,781
7
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
6.7%
2,748
8
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
6.6%
2,710
9
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
6.6%
2,699
10
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
6.3%
2,567
11
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
6.2%
2,534
12
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
6.0%
2,450
13
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
5.9%
2,402
14
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
5.6%
2,318
15
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
5.4%
2,202
16
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.3%
2,185
17
Goredrink
GoredrinkGain 20% Omnivamp
5.2%
2,144
18
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
5.1%
2,091
19
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
4.8%
1,975
20
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
4.6%
1,877