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Breach

Start Round Default A Main Fault Line

Here's a simple, yet powerful way to prevent Defenders from successfully taking A Main control at the start of the round.

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Stairs TP + Intercept And Trip Main
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Stairs TP + Intercept And Trip Main

Wine TP + Intercept And Trip A Site
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Wine TP + Intercept And Trip A Site

B Main Trip + Intercept And TP Lane
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B Main Trip + Intercept And TP Lane

A Main Trip + Intercept And TP Generator
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A Main Trip + Intercept And TP Generator