Fiddlesticks Build, Runes, Objets et Stats de Jungle pour Émeraude+ Patch 16.4
Build Fiddlesticks au plus haut taux de victoire, Contres, Runes, Stats et Compétences pour Émeraude+ Patch 16.4.Palier 
Taux de victoire 49,9 %
Changement Taux de Victoire -1,9 %
Taux de sélection 1,3 %
Taux de bannissement 1,2 %
Matchs 3 935
Builds par style de jeu
Builds de Pros
Patch : 16.4
W
Q
E 



Runes



Sorts d'invocateur
Objets
Objets de départ
Ordre des objets
Objets complétés
Objets situationnels
Ordre des compétences
71 %
13 886 parties
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Répartition des dégâts
Infos clés
- From level 6 onwards, disables wards for a few seconds after being placed, like
P.
- If Fiddlesticks is out of combat and vision, his next ability will fear its target(s). If he pretends to be an Effigy, his next or
Wwill do the same.
E - If isn't interrupted, it refunds 60% of its cooldown.
W - 's damage is doubled if the target has been recently Feared.
Q - The center of also silences enemies.
E
Forces
- A well-timed or
Ecan singlehandedly win teamfights.
R - Can bait important enemy abilities with .
P - Can find flanks with to start ganks and fights.
R - Excels with items that boost his magic damage, survivability, and crowd control capabilities.
Faiblesses
- Completely immobile (outside of using to escape).
R - has a longer cooldown of 140 seconds at rank 1. Once used, his strength diminishes in fights.
R - is only good for damage when targets are low, and enemies can avoid the last tick's damage by simply walking out of the AoE.
W
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