Diana Build, Runes, Objets et Stats de Jungle pour Émeraude+ Patch 16.4
Build Diana au plus haut taux de victoire, Contres, Runes, Stats et Compétences pour Émeraude+ Patch 16.4.Palier 
Taux de victoire 49,6 %
Changement Taux de Victoire -0,4 %
Taux de sélection 2,3 %
Taux de bannissement 4,8 %
Matchs 6 786
Builds par style de jeu
Builds de Pros
Patch : 16.4
Q
W
E 



Runes




Sorts d'invocateur
Objets
Objets de départ
Ordre des objets
Objets complétés
Objets situationnels
Ordre des compétences
80 %
1 268 parties
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
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W
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E
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E
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R
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E
Répartition des dégâts
Infos clés
- resets its cooldown if the target was affected by
E.
Q - reveals struck enemies.
Q - deals increased damage for each enemy champion pulled.
R - 's shield is reapplied when all three spheres detonate, and stacks with the original shield.
W - When Diana casts a spell, 's bonus attack speed is doubled for 3 seconds.
P
Forces
- A well-timed can singlehandedly win teamfights.
R - Excels at extended trades, especially against immobile champions.
- Excels with items that boost her burst damage, attack speed, and survivability.
- Has a strong level 2-3 all-in with /
Q. At level 6, she can 100-0 with
E.
R
Faiblesses
- If is used and its cooldown isn't reset, Diana has no way out of a fight.
E - Relies too much on 's mobility to fight or set up plays.
E - does nothing if it doesn't pull an enemy champion in.
R

