Bard Build, Runes, Objets et Stats de Support pour Émeraude+ Patch 16.4
Build Bard au plus haut taux de victoire, Contres, Runes, Stats et Compétences pour Émeraude+ Patch 16.4.Palier 
Taux de victoire 49,8 %
Changement Taux de Victoire -0,1 %
Taux de sélection 3,1 %
Taux de bannissement 1,6 %
Matchs 9 197
Builds par style de jeu
Builds de Pros
Patch : 16.4
Q
W
E 



Runes



Sorts d'invocateur
Objets
Objets de départ
Ordre des objets
Objets complétés
Objets situationnels
Ordre des compétences
100 %
76 parties
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
W
10
Q
11
W
12
R
13
W
14
E
15
E
16
E
17
R
18
E
Répartition des dégâts
Infos clés
- Bard can roam and come back to lane without losing much XP because of 's bonus movespeed and XP upon collecting Chimes.
P - Champions are still targetable inside 's tunnel -- displacements will push them out.
E - affects every unit in the game, except Inhibitors and the Nexus.
R - Using on a turret as Rift Herald is charging into it will prevent the turret from taking damage.
R
Forces
- Can guarantee 's stun as
Q's effect ends.
R - Can set up ganks by walking out of vision and using on a wall to gapclose with his ganking teammate.
E - Excels at roaming and trading, especially with more 's.
P - His gank assist and teamfighting become even stronger after unlocking .
R - Thrives with items that enhance mobility, healing, and team utility.
Faiblesses
- A poorly timed can spell disaster for his team.
R - Forcing Bard to use defensively lowers his teamfighting potential since he'll have less playmaking capabilities.
R - has a longer cooldown of 22 seconds at rank 1. Once used, he can be punished.
E

