Overview
The lover duo has found its way into the meta thanks in large part to their unique Power Up, Fan Service. As long as you hit the upgrade on one of them, the other is guaranteed to receive it as an option as well. Combined with Star Guardian buffs to individual unit bonuses and the overall prevalence of reroll comps in the meta, Xayah and Rakan have rocketed to the top of the rankings!
Click here for a full list of our comps, statistics, and more.
When to Play
You have Xayah or Rakan early
You hit Tiny Team, Two Much Value, or Double Trouble as your first augment option
You have a bow and don't know what else to play
How to Play
It's a pretty straight forward level 6 reroll comp. If you can tempo on Stage 5 (usually around Star Guardian and Protectors), then you should do so. Otherwise it's okay to just rush to 50g as soon as possible.
You can force this comp without any Xayah or Rakan early but be aware that you might be contested -- either call your comp or properly scout to make sure it's not contested.
Your first fruit doesn't need to have Fan Service. If you use it on Rakan first, you want to wait until Stage 4 before using the second one on Xayah to maximize odds of hitting Fan Service. It's not the end of the world if you don't manage to hit Fan Service as long as you're able to tempo and keep your health up early on.
It can be really frustrating to not hit Fan Service! But don't give up!
As you level, you want to keep adding in Protectors. At level 9, you can add Jarvan for strong 5-cost units like Zyra, Yone, Varus, or Twisted Fate. If the game goes long enough, you can also drop Kennen and Malphite late game for more 5-cost units.
You want to follow the which you can read more in depth about here.
Stage | Level |
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2-X | If you can be strong early, you can play to win and follow the Standard Tempo timings. If you are weak, you can just maximize money as much as possible (do not buy EXP) and rush to 50g. |
3-1 | Level to 5 at this point if you didn’t the previous turn to help beat Krugs. |
3-2 | Level to 6 and roll until you’ve upgraded your core 2-cost units and hit 4 Protector + an Edgelord -- Yasuo or Shen are both fine. |
3-X
| The rest of this stage, you should try to build your economy back up to 50g, and then from there slow roll down to 50g for your units.
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4-2 | By this point in the game, if you are low on HP and still not winning, you may need to roll down to 10g every turn until you are one away from your core units, and then roll until 0. If you have a lot of HP left, you can just roll down to 50g and take your time finding your units. |
5-2 | Ideally you can push to level 8 by this turn, but sometimes you’ll get stuck on level 7 for the rest of Stage 5 or even the entire game. |
6-X | You ideally want to push 9 at some point -- probably after you hit your 4-cost units, but if you can't build up the econ, you can just roll every turn for whatever upgrades you still need. |
Best Items
Xayah | Rakan |
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Win Conditions
You 3-star Xayah and Rakan early enough to be able to push to level 9 to recap your board around 5-cost units.
You have BiS items on them or strong artifacts like Fishbones or Sniper's Focus on Xayah.