Bastion

Bastion champions gain Armor and Magic Resist. This is increased for the first 10.0 seconds of combat.

2

+20% Armor and Magic Resist

4

+40% Armor and Magic Resist

6

+65% Armor and Magic Resist

8

+125% Armor and Magic Resist

Illaoi - Teamfight Tactics
Poppy - Teamfight Tactics
Kassadin - Teamfight Tactics
Neeko - Teamfight Tactics
Taric - Teamfight Tactics
Shen - Teamfight Tactics
KSante - Teamfight Tactics
Bruiser

Your units gain 100 Health. Bruisers gain additional maximum Health.

2

+10% Max Health

4

+45% Max Health

6

+80% Max Health

Chogath - Teamfight Tactics
Renekton - Teamfight Tactics
Vi - Teamfight Tactics
RekSai - Teamfight Tactics
Sejuani - Teamfight Tactics
Sion - Teamfight Tactics
Challenger

Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.

2

30% Attack Speed

4

60% Attack Speed

6

95% Attack Speed

8

140% Attack Speed

Irelia - Teamfight Tactics
Samira - Teamfight Tactics
Naafiri - Teamfight Tactics
Warwick - Teamfight Tactics
Fiora - Teamfight Tactics
KaiSa - Teamfight Tactics
Empress
1

When Bel'Veth kills an enemy, they leave behind Void Coral that she will consume. The first Coral increases her maximum Health by 50%, while further Coral heals her 20% maximum Health. When a Void Coral is consumed, she deals 10% maximum Health as magic damage to enemies within 2 hexes.

Belveth - Teamfight Tactics
Gunner

When Gunner champions attack, they gain bonus Attack Damage, up to 8.0 stacks.

2

6% Attack Damage per stack

4

14% Attack Damage per stack

6

25% Attack Damage per stack

Graves - Teamfight Tactics
Jinx - Teamfight Tactics
Jayce - Teamfight Tactics
Aphelios - Teamfight Tactics
Gangplank - Teamfight Tactics
Invoker

Every 3 seconds, your units gain Mana.

2

5 Mana to all

4

5 Mana to all, additional 15 to Invokers

6

15 Mana to all, additional 15 to Invokers

8

40 Mana and 30 Ability Power to all

Cassiopeia - Teamfight Tactics
Milio - Teamfight Tactics
Galio - Teamfight Tactics
Soraka - Teamfight Tactics
Karma - Teamfight Tactics
Shen - Teamfight Tactics
Ryze - Teamfight Tactics
RyzeBandleCity - Teamfight Tactics
RyzeBilgewater - Teamfight Tactics
RyzeDemacia - Teamfight Tactics
RyzeFreljord - Teamfight Tactics
RyzeIonia - Teamfight Tactics
RyzeIxtal - Teamfight Tactics
RyzeNoxus - Teamfight Tactics
RyzePiltover - Teamfight Tactics
RyzeShadowIsles - Teamfight Tactics
RyzeShurima - Teamfight Tactics
RyzeTargon - Teamfight Tactics
RyzeZaun - Teamfight Tactics
Juggernaut

Juggernaut champions take less damage as their Health decreases.

2

15% to 25% damage reduction

4

25% to 40% damage reduction

6

35% to 50% damage reduction

Sett - Teamfight Tactics
Warwick - Teamfight Tactics
Darius - Teamfight Tactics
Nautilus - Teamfight Tactics
Nasus - Teamfight Tactics
Aatrox - Teamfight Tactics
Multicaster

Multicasters cast their Ability multiple times. Bonus casts have 60% reduced effectiveness.

2

1 extra cast

4

2 extra casts

Taliyah - Teamfight Tactics
TwistedFate - Teamfight Tactics
Sona - Teamfight Tactics
Velkoz - Teamfight Tactics
Reaver King
1

Gangplank uses his cutlass passive when placed in the front 2 rows and his pistol passive when placed in the back 2 rows.

Gangplank - Teamfight Tactics
Rogue
2

When a Rogue falls below 50% Health, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline).

4

And a Rogue's damage bleeds their target for 75% bonus magic damage over 2.5 seconds.

Graves - Teamfight Tactics
Qiyana - Teamfight Tactics
Ekko - Teamfight Tactics
Katarina - Teamfight Tactics
Slayer

Slayers gain 12% Omnivamp. Slayers deal bonus damage, doubled against units below 66% Health.

2

+6% bonus damage

4

+20% bonus damage

6

+40% bonus damage

Kayle - Teamfight Tactics
Qiyana - Teamfight Tactics
Quinn - Teamfight Tactics
RekSai - Teamfight Tactics
Mordekaiser - Teamfight Tactics
Aatrox - Teamfight Tactics
Sorcerer

Sorcerers gain bonus Ability Power. When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.

2

25 Bonus AP; 7% Maximum Health

4

45 Bonus AP; 10% Maximum Health

6

80 Bonus AP; 12% Maximum Health

8

125 Bonus AP; 15% Maximum Health

Malzahar - Teamfight Tactics
Orianna - Teamfight Tactics
Swain - Teamfight Tactics
Taric - Teamfight Tactics
Velkoz - Teamfight Tactics
Silco - Teamfight Tactics
Ahri - Teamfight Tactics
Strategist

Combat start: Allies in the front 2 rows gain a Shield for 15 seconds. Allies in the back 2 rows gain Ability Power.

2

250 Shield; 15 Ability Power

3

400 Shield; 25 Ability Power

4

600 Shield; 40 Ability Power

5

900 Shield; 60 Ability Power

Swain - Teamfight Tactics
MissFortune - Teamfight Tactics
Azir - Teamfight Tactics
JarvanIV - Teamfight Tactics
Technogenius
1

Gain a placeable Apex Turret with 3 upgrade slots. Upgrades to the Apex Turret will show up in your shop for 6 gold. The Apex Turret shares Heimerdinger's Attack Speed and Ability Power. You may only have 1 Apex Turret.

Heimerdinger - Teamfight Tactics
Vanquisher

Damage from Vanquisher Abilities can critically strike. Vanquishers gain bonus Critical Strike Chance and Critical Strike Damage.

2

15% Crit , 10% Crit Damage

4

35% Crit , 25% Crit Damage

6

55% Crit , 40% Crit Damage

Jhin - Teamfight Tactics
Ashe - Teamfight Tactics
Darius - Teamfight Tactics
Nilah - Teamfight Tactics
Xayah - Teamfight Tactics
Wanderer
1

Ryze's ability changes depending on the Region Portal players voted for at the start of the game.

Ryze - Teamfight Tactics
RyzeBandleCity - Teamfight Tactics
RyzeBilgewater - Teamfight Tactics
RyzeDemacia - Teamfight Tactics
RyzeFreljord - Teamfight Tactics
RyzeIonia - Teamfight Tactics
RyzeIxtal - Teamfight Tactics
RyzeNoxus - Teamfight Tactics
RyzePiltover - Teamfight Tactics
RyzeShadowIsles - Teamfight Tactics
RyzeShurima - Teamfight Tactics
RyzeTargon - Teamfight Tactics
RyzeZaun - Teamfight Tactics
Bilgewater

Bilgerat attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy by Bilgerats. Marked enemies are struck by a cannonball after 2 seconds, dealing the stored damage plus a flat value as physical damage.

3

150 + 35% damage dealt

5

250 + 50% damage dealt

7

400 + 100% damage dealt

9

650 + 125% damage dealt; nearby enemies take 50% of cannonball damage

Graves - Teamfight Tactics
Illaoi - Teamfight Tactics
TwistedFate - Teamfight Tactics
MissFortune - Teamfight Tactics
Nautilus - Teamfight Tactics
Nilah - Teamfight Tactics
Gangplank - Teamfight Tactics
Darkin
1

Darkin are possessed by a weapon. When they die, the weapon possesses the nearest ally champion, granting them the weapon's power.

2

Weapon powers become 50% stronger

Naafiri - Teamfight Tactics
Aatrox - Teamfight Tactics
Demacia

Your strongest Demacians become Elite and equip a Radiant item each combat. Elites grant Armor and Magic Resist to themselves and adjacent allies, but this does not stack.

3

1 Elite, +5 Armor, +5 Magic Resist

5

2 Elite, +25 Armor, +25 Magic Resist

7

4 Elite, +35 Armor, +35 Magic Resist

9

6 Elite, +150 Armor, +150 Magic Resist

Kayle - Teamfight Tactics
Poppy - Teamfight Tactics
Galio - Teamfight Tactics
Quinn - Teamfight Tactics
Sona - Teamfight Tactics
Fiora - Teamfight Tactics
JarvanIV - Teamfight Tactics
Freljord

After 8 seconds, an ice storm strikes the battlefield. Enemies take a percentage of their max Health as true damage and gain debuffs.

2

8% Health, enemies are 20% Sundered and Shredded for 10 seconds

3

15% Health, enemies are also Stunned for 1.5 seconds

Ashe - Teamfight Tactics
Sejuani - Teamfight Tactics
Ionia

Each Ionian has a unique bonus within their Ability. Every 4 seconds, a number of Ionians are enlightened to their spirit form, gaining 20 mana and doubling stat bonuses for 4 seconds.

3

100% Ionian bonus, 1 enlightened

6

200% Ionian bonus, 2 enlightened

9

380% Ionian bonus, 4 enlightened

Irelia - Teamfight Tactics
Jhin - Teamfight Tactics
Sett - Teamfight Tactics
Karma - Teamfight Tactics
Shen - Teamfight Tactics
Xayah - Teamfight Tactics
Ahri - Teamfight Tactics
Ixtal

Gain elemental hexes, which give a different bonus from game to game.

2

???

3

???

4

???

Milio - Teamfight Tactics
Qiyana - Teamfight Tactics
Neeko - Teamfight Tactics
Noxus

Noxus champions gain Health, Ability Power and Attack Damage. This is increased by for each different opponent that either you have conquered in combat or is dead.

3

160 Health, 16 AP, 16% AD

5

320 Health, 32 AP, 32% AD

7

500 Health, 50 AP, 50% AD

9

750 Health, 75 AP, 75% AD

Cassiopeia - Teamfight Tactics
Samira - Teamfight Tactics
Swain - Teamfight Tactics
Darius - Teamfight Tactics
Katarina - Teamfight Tactics
Mordekaiser - Teamfight Tactics
Sion - Teamfight Tactics
Piltover

Gain the T-Hex. Every time you lose a player combat, the T-Hex gains Charges. Winning converts the Charges to Power for the T-Hex and grants you loot based on the number of Charges converted.

3

Gain the T-Hex.

6

Gain bonus loot every round. Each loss counts as 2 losses instead.

Orianna - Teamfight Tactics
Vi - Teamfight Tactics
Ekko - Teamfight Tactics
Jayce - Teamfight Tactics
Heimerdinger - Teamfight Tactics
Shurima

Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed.

2

The strongest Shuriman Ascends

4

All Shurimans Ascend. +15% Ascension bonus

6

Instead, Ascend at combat start. +45% Ascension bonus

9

Ascend twice, at combat start and after 8 seconds. +75% Ascension bonus

Cassiopeia - Teamfight Tactics
Renekton - Teamfight Tactics
Naafiri - Teamfight Tactics
Taliyah - Teamfight Tactics
Azir - Teamfight Tactics
Nasus - Teamfight Tactics
KSante - Teamfight Tactics
Targon

All of your units' healing and shielding is improved.

2

18% increased healing and shielding

3

35% increased healing and shielding

4

55% increased healing and shielding

Soraka - Teamfight Tactics
Taric - Teamfight Tactics
Aphelios - Teamfight Tactics
Void

Get a placeable void egg. At the start of combat, it hatches into an unspeakable horror and knocks up adjacent enemies. Each Void star level increases the horror's Health and Ability Power by 25%.

3

Void Remora

6

Rift Herald

8

Baron Nashor

Chogath - Teamfight Tactics
Malzahar - Teamfight Tactics
Kassadin - Teamfight Tactics
RekSai - Teamfight Tactics
Velkoz - Teamfight Tactics
KaiSa - Teamfight Tactics
Belveth - Teamfight Tactics
Zaun

Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can be removed by benching or selling the champion.

2

Gain 1 chem-mod

4

Gain 2 chem-mods and Overcharge them

6

Gain 5 chem-mods and Overcharge them

Jinx - Teamfight Tactics
Warwick - Teamfight Tactics
Ekko - Teamfight Tactics
Silco - Teamfight Tactics