Sorcerers gain double mana from attacking and allies have increased spell damage.
+35% spell damage
+100% spell damage
Curse a random enemy at the start of combat, setting their HP to 100.
Spells burn for 15% of max HP over 5s and disable healing.
Wearer's Ability Damage increased by 50%.
Regain 20 mana each time a spell is cast
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