Counter Strike50 / 125
Jax dodges all incoming attacks for 2 seconds, then strikes nearby enemies, stunning them for 1.5 seconds.
Damage150 / 250 / 350
Innate: At the start of combat, Berserkers leap to the nearest enemy. Berserkers have a 40% chance to hit all units in a cone in front of them with their attacks.
40% Chance to Cleave
80% Chance to Cleave
When a Light champion dies, all other Light champions gain Attack Speed and are healed for 25% of their Maximum Health.
+10% Attack Speed
+25% Attack Speed
+50% Attack Speed
When the wearer dodges, they create a zone of ice. Enemies inside the zone have their Attack Speed reduced by 35%.
Basic Attacks grant the wearer +4% bonus Attack Speed for the rest of combat. This effect can stack any number of times.
Needlessly Large Rod
Wearer regenerates 6% of their missing Health per second.