4

Janna for Teamfight Tactics

Mystic

Cloud

ActiveCost

Monsoon50 / 125

Janna channels winds which heal allies based on their maximum health and stun nearby enemies for 1 second.

Heal Amount20% / 30% / 100%

Health

600

Armor

20

MR

20

Atk Damage

45

Atk Spd

0.7

Range

1

Mystic class

All allies gain Magic Resistance.

3

+40 Magic Resistance

6

+120 Magic Resistance

Cloud origin

All allies gain Dodge Chance.

2

+15% Chance to Dodge

3

+20% Chance to Dodge

4

+30% Chance to Dodge

Janna's Best Items

Redemption

+20

+200

When the wearer falls below 30% Health, nearby allies are healed for 1200 Health after a 2.5 second delay. This effect can trigger once per combat.

Tear of the Goddess

Giant's Belt

Rabadon's Deathcap

+20%

+20%

Wearer gains +75% Spell Power Amplification. (All sources of Spell Power are 75% more effective)

Needlessly Large Rod

Needlessly Large Rod

Guardian Angel

+15

+25

When the wearer dies, they cleanse negative effects and revive with up to 400 Health after a 2 second delay. This effect can trigger once per combat.

B. F. Sword

Chain Vest

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