Assassins leap to the farthest enemy at the start of combat and deal additional Critical Strike Damage.
+75% Crit Damage & +10% Crit Chance
+150% Crit Damage & +25% Crit Chance
+225% Crit Damage & +40% Crit Chance
Demons basic attacks have a 40% chance to burn 20 mana from their target and return mana to the attacker.
Return 15 mana back to attacker
Return 30 mana back to attacker
Return 45 mana back to attacker
Gain 83% resistance to magic damage
On taking lethal damage instead enter stasis, cleansing negative effects and recovering up to 500 Health.
Heal for 25% of all damage dealt