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Diana for Teamfight Tactics

Assassin

Inferno

ActiveCost

Pale Cascade0 / 100

Diana creates 3 orbs that spin around her and explode upon contact with an enemy, dealing magic damage. Additionally, Diana gains a shield for 3 seconds.

Orbs3 / 4 / 5

Damage80 / 100 / 120

Shield150 / 250 / 350

Health

550

Armor

20

MR

20

Atk Damage

50

Atk Spd

0.7

Range

1

Assassin class

Innate: At the start of combat, Assassins leap to the farthest enemy. Assassins gain bonus Critical Strike Damage and Chance.

3

+75% Crit Damage & +10% Crit Chance

6

+150% Crit Damage & +20% Crit Chance

Inferno origin

Spells from Inferno champions burn the area under the target, dealing a percentage of the spell damage as magic damage over 5 seconds.

3

+80% Damage

6

+175% Damage

9

+275% Damage

Diana's Best Items

Infinity Edge

+10%

+15

The wearer gains +125% Critical Strike Damage.

Sparring Gloves

B. F. Sword

Jeweled Gauntlet

+10%

+20%

The wearer's spells can critically strike. [Unique - Only One Per Champion]

Sparring Gloves

Needlessly Large Rod

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