Assassins leap to the farthest enemy at the start of combat and deal additional Critical Strike Damage.
+150% critical strike damage.
+350% critical strike damage.
Ninjas gain a percentage of Attack Damage.
1 Ninja only: Ninja gains +40% Attack Damage
4 Ninjas: All Ninjas gain +60% Attack Damage
Spear of Shojin
After casting, gain 15% of max mana per attack.
Heal for 33% of all damage dealt.
Critical Strikes deal +100% damage.
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