Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Blood Hunt
60 / 100
Passive: While Bloodfrenzied, move faster, gain ?% () Omnivamp, 40% Attack Speed, and deal ? () physical damage each second to target. After killing 5 enemies, become Unstoppable and Bloodfrenzied for the rest of combat.
Active: Become Bloodfrenzied for 4 seconds.
Experiment Bonus: On kill, Stun enemies adjacent to the dead target for 1.0 second.
Health
2100
Armor
70
Magic Resist
70
Atk Damage
100
Atk Speed
1
Range
1
Blood Hunter
class
1
Warwick devours enemies that drop below 12% Health, healing him for 400 and granting him 50 Mana.
Experiment
origin
Gain Laboratory hexes on your board.
Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.