Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Test of Spirit
65 / 125
Gain 50 / 50 / 90% Durability for 3 seconds. Over the duration, drain 50 / 75 / 225 () Health from the nearest 4 / 4 / 10 enemies. Then slam down, dealing 72 / 194 / 2722 () magic damage to all enemies within 2 hexes.
Health
1100
Armor
60
Magic Resist
60
Atk Damage
70
Atk Speed
1
Range
1
Sentinel
class
Your team gains Armor and Magic Resist. Sentinels gain triple.
2
12
4
25
6
Your team gains Armor and Magic Resist. Sentinels gain triple.
Rebel
origin
Rebels gain 12% max Health.
After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.
3
20%
5
40% , 12%
7
45% , 15% , and Stun all enemies for 2 seconds
10
The smoke signal triggers at Combat Start and every 12 seconds.