Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Maximum Dosage
30 / 100
Become energized and heal 775 / 1095 / 2891 () over 2 seconds. While energized, deal 80 / 120 / 800 () magic damage to a nearby enemy each second. Afterwards, deal 132 / 238 / 1426 () magic damage to all enemies within 2 hexes.
Experiment Bonus: Gain 200 max Health. On takedown, gain 75 max Health for the rest of combat.
Health
1100
Armor
60
Magic Resist
60
Atk Damage
60
Atk Speed
1
Range
1
Dominator
class
Combat start: Dominators gain a Shield for 15 seconds.
When Dominators cast, they gain stacking Ability Power based on the Mana spent.
2
350 Shield, 25%
4
500 Shield, 45%
6
Combat start: Dominators gain a Shield for 15 seconds.
When Dominators cast, they gain stacking Ability Power based on the Mana spent.
Experiment
origin
Gain Laboratory hexes on your board.
Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.