Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Time Bomb
20 / 70
Place a bomb on the target, dealing 180 / 270 / 405 () magic damage and Stunning them for 1.25 seconds. When the stun ends or the target dies, the bomb explodes, dealing 180 / 270 / 405 () magic damage to the target and 150 / 225 / 340 () magic damage to adjacent enemies.
Health
550
Armor
20
Magic Resist
20
Atk Damage
35
Atk Speed
1
Range
4
Preserver
class
Your team heals for a percent of their max Health every 3 seconds. If they're full Health, restore Mana instead.
Preservers gain double the amount.
2
2% or 3%
3
4% or 5%
4
Your team heals for a percent of their max Health every 3 seconds. If they're full Health, restore Mana instead.
Preservers gain double the amount.
5
Your team heals for a percent of their max Health every 3 seconds. If they're full Health, restore Mana instead.
Preservers gain double the amount.
Chrono
origin
Chronos gain 15 Ability Power.
Combat start: begin a 14 second countdown, which speeds up by 1 second after each Chrono Ability cast. At the end of the countdown, gain a special effect:
2
Your team heals 20% ; Chronos gain 20
4
AND freeze time for 3 seconds, Chronos keep fighting and gain 45
6
Freeze time for 4 seconds, your team heals 100% ; Chronos keep fighting and gain 70 and 35%
Frost
origin
Frost champions gain Ability Power and Attack Damage. The first few enemies to die become allied ice soldiers which lure enemy attacks if they are within range and retargeting.