Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Ragnarok
0 / 50
Passive: Every 4 attacks and when changing targets, leap at the target and deal 135 / 202 / 607 () physical damage to the target and adjacent enemies.
Active: For the next 5 seconds, gain 90 / 100 / 300% Attack Speed, 15% () Omnivamp, and crowd control immunity.
Health
1150
Armor
60
Magic Resist
60
Atk Damage
75
Atk Speed
1
Range
1
Hunter
class
Hunters gain Attack Damage, increased the first time they get a takedown each combat.
2
15% , 35% after takedown
4
40% , 70% after takedown
6
70% , 110% after takedown. Also gain 20% .
Frost
origin
Frost champions gain Ability Power and Attack Damage. The first few enemies to die become allied ice soldiers which lure enemy attacks if they are within range and retargeting.