3
Sona
for Teamfight TacticsHeart
Spellslinger
Underground
Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!

ActiveCost
Crescendo Sequence
0 / 40
Sona fires 2 beams that cycle between 3 phases: 1: Deal magic damage to the nearest enemies; 2: Heal the lowest Health allies for Health; 3: Deal magic damage to the nearest enemies and Stun them for 1.5 seconds
Phase 1 Damage175 / 265 / 430
Phase 2 Heal200 / 250 / 325
Phase 3 Damage120 / 180 / 300
Health
650
Armor
25
Magic Resist
25
Atk Damage
40
Atk Speed
0.7
Range
4
Underground
Origin
The Underground must sneak through the sewers after each player combat and crack 10 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards.
3
2 locks per win, 3 per loss
4
2 locks per win, 4 per loss
4
3 locks per win, 5 per loss
4
4 locks per win, 7 per loss
Hero Augment
Carry
Power Grid
Gain a Sona. Your strongest Sona gains 10 Ability Power and her Ability fires 1 additional beam.
Hero Augment
Support
Undercurrent
Gain a Sona. Combat start: Your strongest Sona grants her 3 nearest allies 50 Mana.
Advanced Stats
Star Distribution
Item Distribution
Statistics
Pick Rate
17.7% (+3.6%)
vs last patch
Avg. Place
4.5 (-0.2)
vs last patch
Win Rate
13.3% (+2.1%)
vs last patch
Best Items
Build
Pick Rate
Avg. Place



0.74%
5.0



0.74%
4.3



0.53%
5.0



0.32%
3.3



0.32%
3.7
Best Augments
Augment
Pick Rate
Avg. Place

Undercurrent
5.4%
4.7

Burning Spirit
5.4%
4.0

Power Grid
4.4%
4.6

Heart Crest
5.1%
4.4

Axiom Arc II
9.7%
4.3