4
Sett for Teamfight Tactics
Defender
mecha:prime

ActiveCost
Mecha SLAM!
75 / 150
Sett gains a Health shield and becomes immune to crowd control for 2.5 seconds. He charges up while the shield is active; when the shield breaks or expires, he deals physical in a cone to all enemies caught within the blast. The blast damage increases depending on how long Sett was charged up.
Shield Health325 / 425 / 1500
Min Attack Damage %140% / 150% / 300%
Max Attack Damage %240% / 250% / 400%
Health
1000
Armor
60
Magic Resist
60
Atk Damage
90
Atk Speed
0.65
Range
1
Defender
Class
Innate: Taunt nearby enemies after the start of combat. Your team gains bonus Armor, and Defenders gain more.
2
+30 Armor, +60 for Defenders
4
+80 Armor, +150 for Defenders
6
+200 Armor, +250 for Defenders
Mecha:PRIME
Origin
Use the Mecha selector item to choose a PRIME. Combat start: the PRIME combines with the 2 nearest Mecha, absorbing 100% of their Health.
3
The PRIME gains 60 Ability Power and 60% Attack Damage.
5
All Mechas gain 45 Ability Power and 45% Attack Damage; The PRIME gains double this amount.
Sett's Best Items
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