2
Rell
for Teamfight TacticsDefender
Star Guardian

ActiveCost
Iron Bond
80 / 150
Rell forms a tether between herself and her lowest percent Health ally, dealing magic damage to all enemies between herself and her bound ally. She also grants herself and her bound ally % of Rell's current Armor and Magic Resist for 4 seconds.
% Armor and Magic Resist50% / 60% / 70%
Damage140 / 210 / 3355
Health
750
Armor
50
Magic Resist
50
Atk Damage
60
Atk Speed
0.5
Range
1
Hero Augment
Carry
Hold the Line
Gain a Rell. She has 80 Ability Power and takes 35% less damage.
Hero Augment
Support
Channeled Ferromancy
Gain a Rell. When you field her, your team gains 20 Armor and Magic Resist, and an additional 5 when they cast Abilities (this can stack).
Advanced Stats
Star Distribution
Item Distribution
Statistics
Pick Rate
8.3%
Avg. Place
4.6
Win Rate
11.0%
Best Items
Build
Pick Rate
Avg. Place



0.29%
3.4



0.29%
3.8



0.25%
3.7



0.25%
4.5



0.21%
5.2
Best Augments
Augment
Pick Rate
Avg. Place

Star Guardian Crest
8.4%
4.3

Channeled Ferromancy
6.7%
4.2

Predatory Precision
6.6%
4.6

Defender Crest
5.4%
4.4

Hold the Line
3.6%
4.0