2
Rell for Teamfight Tactics
Defender
Star Guardian
ActiveCost
Iron Bond
80 / 150
Rell forms a tether between herself and her lowest percent Health ally, dealing magic damage to all enemies between herself and her bound ally. She also grants herself and her bound ally % of Rell's current Armor and Magic Resist for 4 seconds.
% Armor and Magic Resist50% / 60% / 70%
Damage140 / 210 / 3355
Health
750
Armor
50
Magic Resist
50
Atk Damage
60
Atk Speed
0.5
Range
1
Defender
Class
Innate: Taunt nearby enemies after the start of combat. Your team gains bonus Armor, and Defenders gain more.
2
+30 Armor, +60 for Defenders
4
+80 Armor, +150 for Defenders
6
+200 Armor, +250 for Defenders
Star Guardian
Origin
Gain more Mana from all sources.
3
40% additional mana
5
120% additional mana
7
100% additional mana
9
200% additional mana