3
Rammus
for Teamfight TacticsThreat

ActiveCost
Sand Slam
60 / 120
Passive: +50 Armor Active: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing magic damage, knocking them up for 1.25 seconds, and reducing their Attack Damage by 40% for 4 seconds.
Armor60 / 90 / 150
Armor Ratio130% / 175% / 225%
Bonus Damage30 / 50 / 80
Health
950
Armor
55
Magic Resist
55
Atk Damage
60
Atk Speed
0.65
Range
1
Hero Augment
Support
Armored-dillo
Gain a Rammus. When you field him, your team gains 35 Armor, doubled for himself.
Hero Augment
Carry
Spiked Shell
Gain a Rammus. When struck by an attack, he deals magic damage equal to 150% of his Armor to all nearby enemies (once every 2 seconds).
Advanced Stats
Star Distribution
Item Distribution
Statistics
Pick Rate
14.0%
Avg. Place
4.6
Win Rate
10.7%
Best Items
Build
Pick Rate
Avg. Place



1.70%
3.8



0.94%
3.6



0.90%
3.8



0.90%
3.6



0.86%
3.5
Best Augments
Augment
Pick Rate
Avg. Place

Armored-dillo
6.1%
4.6

Recon Crest
6.2%
4.1

Multi-Shot
5.6%
4.3

Threat Level: Maximum
5.4%
4.1

Spiked Shell
5.1%
4.5