3
Rammus for Teamfight Tactics
Threat
ActiveCost
Sand Slam
60 / 120
Passive: +50 Armor Active: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing magic damage, knocking them up for 1.25 seconds, and reducing their Attack Damage by 40% for 4 seconds.
Armor60 / 90 / 150
Armor Ratio130% / 175% / 225%
Bonus Damage30 / 50 / 80
Health
950
Armor
55
Magic Resist
55
Atk Damage
60
Atk Speed
0.65
Range
1
Threat
Origin
1
Threats do not have a Trait bonus, but instead have powerful Abilities and increased base stats.