1
Nasus
for Teamfight TacticsMascot
Anima Squad

ActiveCost
Bonk!
0 / 60
Nasus slams his staff on his target dealing physical damage and 40% Chilling them for 3 seconds. Chill: reduce Attack Speed
Bonus Damage60 / 90 / 135
Health
650
Armor
40
Magic Resist
40
Atk Damage
65
Atk Speed
0.65
Range
1
Mascot
Class
Your team heals a percentage of their maximum Health every 2 seconds, and Mascots heal double the amount. When Mascots die, they retreat to the sidelines to cheer on your team. Your team's healing increased by 1% for each cheering Mascot.
2
1.5% healing
4
3.25% healing
6
6.5% healing
8
12% healing
Anima Squad
Origin
Anima Squad members build fame for scoring champion kills. When they pause to celebrate a kill, they permanently gain 6 maximum Health per point of fame. Fame immediately benefits the whole Anima Squad. Anima Squad also gains:
3
15% Attack Damage and 15 Ability Power
5
35% Attack Damage and 35 Ability Power
7
55% Attack Damage and 55 Ability Power
Hero Augment
Carry
Stacks on Stacks
Gain a Nasus. He has 15% Attack Damage, which increases permanently by 2% when he casts his Ability.
Hero Augment
Support
Soul Eater
Gain a Nasus. When you field him, your team heals 300 Health on takedowns.
Hero Augment
Carry
Stacks on Stacks (Hyperroll)
Gain a Nasus. He has 20% Attack Damage, which increases permanently by 6% when he casts his Ability.
Advanced Stats
Star Distribution
Item Distribution
Statistics
Pick Rate
9.6%
Avg. Place
4.3
Win Rate
15.1%
Best Items
Build
Pick Rate
Avg. Place



0.31%
4.1



0.25%
3.9



0.20%
5.2



0.19%
4.3



0.09%
5.5
Best Augments
Augment
Pick Rate
Avg. Place

Anima Squad Crest
13.1%
3.8

Everyone Goes BOOM!
9.4%
4.1

Make It Rain
9.2%
3.8

Bunny Mercenary
8.9%
3.8

Get Excited!
8.8%
3.8