1
Nasus for Teamfight Tactics
Mascot
Anima Squad
ActiveCost
Bonk!
0 / 60
Nasus slams his staff on his target dealing physical damage and 40% Chilling them for 3 seconds. Chill: reduce Attack Speed
Bonus Damage60 / 90 / 135
Health
650
Armor
40
Magic Resist
40
Atk Damage
65
Atk Speed
0.65
Range
1
Mascot
Class
Your team heals a percentage of their maximum Health every 2 seconds, and Mascots heal double the amount. When Mascots die, they retreat to the sidelines to cheer on your team. Your team's healing increased by 1% for each cheering Mascot.
2
1.5% healing
4
3.25% healing
6
6.5% healing
8
12% healing
Anima Squad
Origin
Anima Squad members build fame for scoring champion kills. When they pause to celebrate a kill, they permanently gain 6 maximum Health per point of fame. Fame immediately benefits the whole Anima Squad. Anima Squad also gains:
3
15% Attack Damage and 15 Ability Power
5
35% Attack Damage and 35 Ability Power
7
55% Attack Damage and 55 Ability Power