2
Malphite for Teamfight Tactics
Mascot
Supers
ActiveCost
Ground Slam
40 / 80
Malphite slams the ground, dealing magic damage to nearby enemies and granting himself Armor for 4 seconds.
Damage140 / 215 / 335
Armor80 / 100 / 125
Health
700
Armor
45
Magic Resist
45
Atk Damage
60
Atk Speed
0.5
Range
1
Mascot
Class
Your team heals a percentage of their maximum Health every 2 seconds, and Mascots heal double the amount. When Mascots die, they retreat to the sidelines to cheer on your team. Your team's healing increased by 1% for each cheering Mascot.
2
1.5% healing
4
3.25% healing
6
6.5% healing
8
12% healing
Supers
Origin
3
Combat start: strike a pose that grants your team 20% bonus damage, which increases by 5% for every 3-star champion on your team.