2
Lux for Teamfight Tactics
Mage
Astral
ActiveCost
Cosmic Flare
0 / 60
Lux fires a star towards the farthest enemy, dealing magic damage to the first enemy struck, and magic damage to subsequent enemies.
Damage350 / 550 / 800
Subsequent Damage175 / 275 / 400
Health
600
Armor
20
Magic Resist
20
Atk Damage
30
Atk Speed
0.7
Range
4
Mage
Class
Mages cast twice and have modified total Ability Power.
3
75% Ability Power
5
100% Ability Power
7
125% Ability Power
9
150% Ability Power
Astral
Origin
After each player combat, gain an Astral Orb. The combined star level of your Astral champions increases the quality of the orb. Astral champions gains bonus Ability Power.
3
10 Ability Power
5
40 Ability Power
8
75 Ability Power