TFT Patch 18.1 Notes

TFT Patch 18.1 Notes

Teamfight Tactics Patch 18.1

Official Riot patch notes

Enchanted Wilds Release Notes

  • TFT has transitioned from Hextech to Unreal. Launch may bring longer loading times and more bugs while performance parity is restored.

  • Minimap and pings are unavailable at launch. Pings are planned to return later as a standalone social tool.

  • Friend spectating is unavailable at launch, with an improved spectator experience planned long-term.

  • Finishers temporarily play as videos using River Sprites until rebuilt in-engine.

  • The initial patch is unusually large; later patches should be smaller.

  • Cosmetics will be migrated gradually across future patches.

Minimum Specs

  • PC: Windows 10 version 19041+, DirectX 11 Feature Level 4.3, and Shader Model 5.

  • Mobile requirements remain similar, except for affected iOS 2 GB and Android 2/3 GB devices.

Ranked Reward

  • Players who reached Gold or higher in Space Gods Ranked or Double Up receive Victorious Lumie.

Systems

  • Set Mechanic: Wisps:

    • Seven categories: Champion, Combat, Misc, Shop, Gold/XP, Risky, and Item.

    • Wisps appear in every other shop and can only be purchased during planning.

    • A purchased Wisp disappears after planning, revealing the unit hidden behind it.

    • After Stage 5, every other Wisp is guaranteed to be a Combat Wisp.

  • Carousel:

    • The Carousel returns.

    • It can contain more champions and/or higher-cost champions than normal.

  • Targeting:

    • Units no longer retarget after returning from Crowd Control.

  • PvE Loot:

    • Missed loot from Stage 4-7 or later PvE rounds can overflow into the next PvE round.

  • Opening Encounters:

    • New:

      • Completed Item Anvil Start: All players start with a Completed Item Anvil.

      • Reroll Subscription: Gain rerolls at the start of each stage.

      • Item Forge: All players start with two Completed Item Anvils.

    • Removed:

      • Loot Subscription

      • Artifact Anvil

      • Reroll Start

Large Changes

  • Augments removed:

    • AFK; At What Cost; Aura Farming; Blood Offering; Calculated Loss; Charge Transfer I; Charge Transfer II; Climb The Ladder I; Climb The Ladder II; Construct-A-Companion; Cosmic Restart; Crash Test Dummies; Exiles I; Exiles II; Feed the Flames; Forward Thinking; Heavy Is the Crown; Kahunahuna; Know Your Enemy; Little Buddies; Lunch Money; On a Roll; ReinFOURcement; Restart Mission; Risky Moves; Savings Account; Second Wind; Second Wind II; Side Effects; Subscription Service; Sunfire Board; Tiniest Titan; Tiny Titans; Tiny, but Deadly; Trifecta I; Trifecta II; Two Tanky; Two Much Value; Vampiric Vitality I; Warlord's Honor; Win Out; Wise Spending; You Have the Bow.

  • Returning Augments:

    • Called Shot; Caretaker's Favor; Celestial Blessing; Cooking Pot; Coronation; Silver Destiny; Silver Destiny Plus; Silver Destiny Plus Plus; Gold Destiny; Gold Destiny Plus; Prismatic Destiny; Prismatic Destiny Plus; Hard Bargain; Investment Strategy; Kingslayer; Know Your Enemy; Max Build; Mess Hall; Pandora's Bench; Precision and Grace; Promised Protection; Time Skip; Young and Wild and Free.

    • Riot’s page lists Know Your Enemy in both the removed and returning lists.

  • Adjusted Augments:

    • Band of Thieves II delay: 6 Player Combats => 5 Player Combats

    • Backline Blueprint / Frontline Foundation: Tooltip now says “class” instead of “last-listed trait.”

    • Birthday Reunion reworked: Gain a random 2-star 2-cost champion. At Level 6, gain a random component. At Level 9, gain a random 2-star 5-cost champion.

    • Bronze for Life I/II Damage Amp: 2 => 2.5%

    • Build-a-Bud initial Gold: 10 => 6

    • Buried Treasures II rounds: 5 => 6

    • Precision and Grace renamed Challenger’s Grace.

    • Comeback Story Attack Speed per missing player Health: 0.4% => 0.3%

    • Healing Orbs now heal instantly and target the lowest-percent-Health ally within three hexes, defaulting to the nearest ally.

    • Forged in Strength Health threshold: 30 => 35

    • Forged in Strength reward: 3 random Artifacts => 1 Artifact, 1 random completed item, and 2 random components

    • Going Long immediate Gold: 16g => 10g

    • Living Forge rounds: 9 => 10

    • Luxury Subscription Gold: 7 => 3

    • Max Build reworked: Gain 10 free shop rerolls. At Level 9, gain three free shop rerolls and a Champion Duplicator.

    • Money Hungry+ initial Gold: 10 => 13

    • Pandora’s Bench is less likely to reroll 2-star champions with few copies remaining in the pool.

    • Slightly Magical Roll 6 cashout: Spatula => random Emblem

  • Radiant Items:

    • Radiant Gargoyle Stoneplate Health: 300 => 400

    • Radiant Hand of Justice AD/AP: 30 => 35

    • Radiant Steadfast Heart Health: 600 => 500

  • Returning Artifacts:

    • Forbidden Idol:

      • Health: 400

      • Mana Regen: 2

      • Shields convert 40% of their value into maximum Health.

    • Manazane:

      • Attack Damage: 15%

      • Ability Power: 15%

      • Mana Regen: 1

  • Adjusted Artifacts:

    • Aegis of Dusk MR Damage Percent: 15% => 18%

    • Blighting Jewel:

      • Base AP: 60% => 30%

      • Mana gained at 0 MR: 2 => 4

    • Dawncore:

      • AD/AP: 15 => 20

      • Mana Reduction Per Cast: 4% => 5%

      • Minimum Mana: 10 => 15

      • Mana Regen: 2 => 1

      • Mana Reduction Per Cast: 10% => 5%

      • Riot’s source contains both separately labeled Mana Reduction Per Cast changes.

    • Fishbones:

      • Now grants +2 Range.

      • AD/AP: 50% => 25%

    • Eternal Pact Base AP: 40 => 35

    • Hellfire’s Hatchet:

      • Base Health: 150 => 400

      • Base AD removed.

      • Attack Speed from missing Health: 1% => 1.5%

    • Rapid Firecannon Attack Speed: 65% => 55%

    • Silvermere Dawn:

      • Now grants 30% Omnivamp.

      • AD: 140% => 125%

      • Resists: 80 => 30

    • Statikk Shiv:

      • Lightning bounces: 4 => 6

      • Base Damage: 30 => 15

      • AP lightning damage: 50% => 35%

      • Attack Speed: 50% => 40%

    • Talisman of Ascension: When Ascended, gain 12 Mana Regen.

    • Titanic Hydra basic Attack Damage as bonus damage: 6% => 2%

    • Wit's End:

      • Health: 400 => 300

      • Bonus healing: 30% => 25%

      • Bonus magic damage: 30/30/45/65/86/100 => 30/30/55/75/95/115

  • Artifacts removed:

    • Death’s Defiance

    • Hullcrusher

    • Sniper’s Focus

Space Gods

  • Twisted Fate: On Round 1-2 only, the minimum roll is set to 5.

  • Milio Mana: 0/30 => 0/40

Cosmetic Loadouts

  • The launch catalog includes available Arenas, Booms, and Tacticians.

  • Additional cosmetics will be restored in subsequent patches.