- League of Legends
- Campeões
- Build de Seraphine Suporte
Seraphine Build, Runas, Itens e Estatísticas de Suporte - Patch 26.20 (Esmeralda+)
Runas, itens, ordem de habilidades e estatísticas de build recomendadas para Seraphine Suporte para Esmeralda+ no Patch 26.20.
Dados atualizados .
Tier 
Taxa de Vitória 50,6%
Mudança na Taxa de Vitória +0,1%
Taxa de Escolha 3,3%
Taxa de Banimento 3,0%
Partidas 20.907
Builds
Esmeralda+
Patch: 26.20
Runas




Feitiços de Invocador
Itens
Itens Iniciais
Ordem da Build
Itens Completos
Itens Situacionais
Ordem de Habilidades
69%
239 partidas
Q
W
E
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Detalhamento de Dano
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Guia de Build de Seraphine Suporte
Seraphine Suporte é Tier A com uma taxa de vitória de 50,6%, taxa de escolha de 3,3% e taxa de banimento de 3,0% em 20.907 partidas de Esmeralda+ na região Mundo na Atualização 26.20.
A build de itens principais recomendada é Ecos de Helia → Botas Ionianas da Lucidez → Tiara Sussurrante. Invocar Aery é a runa principal recomendada. Sona é um dos confrontos mais difíceis.
Review Seraphine counters, synergies, and abilities for more matchup and champion details.
Principais Insights
- If Seraphine is already shielded when is cast, she will heal herself and all nearby allied champions after a 2.5 second delay.
W - Slowed enemies are rooted when hit by . Already immobilized enemies are stunned instead.
E - grants max
RNotes to allied champions it passes through.
P - 's range extends anytime it passes through a champion.
R
Pontos Fortes
- Can find picks and initiate teamfights from very far away if is used behind her teammates.
R - Excels at sieges and teamfights with her high range.
- Excels with items that enhance her ability power, utility, and healing/shielding power.
- synergizes well with any of her team's CC abilities.
E
Pontos Fracos
- Immobile, leaving her vulnerable to ganks.
- Needs to constantly land her skillshots or she'll have significantly lower impact.
- Needs to use with the correct ability each time to stay effective. One wrong use can hurt her and her team.
P - Slow and telegraphed animations on ,
Q, and
E.
R