Tahm Kench Wsparcie: build, runy, przedmioty i statystyki dla: Szmaragd+, patch 16.4
Tahm Kench: build z najwyższym WR, kontry, runy, statystyki i umiejętności dla: Szmaragd+, patch 16.4.Tier 
Współczynnik zwycięstw 49,2%
Zmiana WR -0,2%
Częstotliwość wyboru 0,9%
Częstotliwość banowania 0,8%
Mecze 2620
Buildy pod styl gry
Buildy zawodowców
Patch: 16.4
Q
W
E 



Runy



Czary przywoływacza
Przedmioty
Przedmioty startowe
Kolejność budowania
Ukończone przedmioty
Przedmioty sytuacyjne
Kolejność maksowania umiejętności
72%
5400 gier
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Podział obrażeń
Kluczowe wnioski
- If an enemy champion has 3 stacks,
Pcan be used while
Ris mid-air to pull them in from a distance.
Q - If hits an enemy champion, Tahm Kench is healed for a % of his missing HP.
Q - stuns enemy champions if they have 3
Qstacks, but the stacks are consumed.
P - When Tahm Kench uses , he is Grounded and slowed. If the target is an ally, he can still use
Rand bring his ally along.
W
Mocne strony
- Can create his own CC chain on a target with 's stun into
Q.
W - Can save an ally in a pinch with and choose to escape with
Rwhen needed.
W - Excels with items that enhance his tankiness, sustain, and utility.
- +
Rdoubles as a flanking tool.
W
Słabe strony
- Can be kited very easily by mobile champions or ones who outrange him, especially if he misses .
Q - Has a telegraphed playstyle, making it easier to play around him.
- Missing the intended target with can potentially get him killed.
W - has a longer cooldown of 120 seconds at rank 1. Once used, his damage and utility in fights are limited.
R

