Kha'Zix Dżungla: build, runy, przedmioty i statystyki dla: Szmaragd+, patch 16.4
Kha'Zix: build z najwyższym WR, kontry, runy, statystyki i umiejętności dla: Szmaragd+, patch 16.4.Tier 
Współczynnik zwycięstw 51,8%
Zmiana WR +0,9%
Częstotliwość wyboru 5,6%
Częstotliwość banowania 10,8%
Mecze 16 662
Buildy pod styl gry
Buildy zawodowców
Patch: 16.4
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Runy



Czary przywoływacza
Przedmioty
Przedmioty startowe
Kolejność budowania
Ukończone przedmioty
Przedmioty sytuacyjne
Kolejność maksowania umiejętności
69%
313 620 gier
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Podział obrażeń
Kluczowe wnioski
- If an Isolated target is hit by evolved , it refunds 45% of its cooldown.
Q - If an Isolated target is hit by evolved , the slow is increased to 90%.
W - Kha'Zix can evolve an ability each time he ranks up .
Rand his autos gain 50 range,
Qfires three spikes and slows enemies,
Wgains range and resets on Takedowns, and
Egains a third cast and increases the duration to 2 seconds.
R - also heals Kha'Zix if he's within the explosion's radius.
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Mocne strony
- Best with items that enhance his burst damage, mobility, and lethality.
- Excels at finding picks and isolated 1v1's.
- Spikes at his evolutions at levels 6, 11, and 16.
- When behind, evolving for wider hits can poke better and help stop sieges.
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Słabe strony
- Has a deceptive playstyle that involves playing around vision and picking off enemies. If not done right, he's less effective.
- Is significantly weaker when enemies aren't Isolated.
- has a longer cooldown of 20 seconds at rank 1. Once used, he can be punished.
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