Background Global
Rammus
tier-3
P
Q

Hover on skill

W

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E

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R

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Toughest Matchups:
Warwick
34.0%
Trundle
35.5%
Rengar
36.7%
Sett
38.5%
Karthus
39.4%
Fiddlesticks
40.4%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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10.20
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Recommended Build

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Summoner Spells

Starting Items

Hunter's Talisman
Refillable Potion
Warding Totem (Trinket)

Core Build Path: 56.20% Win Rate (593 Games)

Stalker's Blade
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Boots of Speed
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Bami's Cinder
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Enchantment: Cinderhulk
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Ninja Tabi
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Bramble Vest
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Warden's Mail
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Thornmail

Core Final Build: 56.20% Win Rate (253 Games)

Enchantment: Cinderhulk
Ninja Tabi
Thornmail
Dead Man's Plate
Abyssal Mask
Gargoyle Stoneplate

Runes: 49.77% Win Rate (655 Games)

1
2
3
4
5
6
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10
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18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

75% AP

15%

Rammus's Matchups

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Win Rate
51.2%
(-0.9%)
vs last patch
Pick Rate
3.5%
(-0.2%)
vs last patch
Ban Rate
5.1%
(-0.2%)
vs last patch

Playing against Rammus

Key Insights
If he does a 3 camp route, he can gank around 3 min. If more farm based route, he can clear 5 camps by 3:30.
Avoid hitting him when he has
W
on, he takes reduced damage and reflect damage back to you.
His
P
bonus damage on autos is increased by 50% when
W
is active.
The slow from
R
stacks every sec, making it harder to get out of it the longer you stay.
Quicksilver Sash
is a great buy to nullify his
E
.
Mercury's Treads
is also pretty good.
Power Spike
Lvl 6 is a strong spike for his skirmishing power with
R
's AoE damage.
Bami's Cinder
and Cinderhulk are important breakpoints for him as it increases his clear speed.
Righteous Glory
and
Dead Man's Plate
make him go ZOOOOM.
Vulnerable
Without
W
, Rammus has lower tank stats than your average tank.
He has a hard time leaving a fight once he engages.
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